Best Kagura build 2024 | Emblems, Items, Strategy | Mobile Legends

Kagura

I am dedicated to maintaining up-to-date Mobile Legends builds and guides to help you create the most effective Kagura build for the current meta. Discover more about Kagura’s abilities, items, emblems, and strategies to dominate in the battlefield.

Kagura Overview

AttributeValue
RoleMage
Gold32000$
Diamond599
SpecialtyPoke/Reap
LaneMid
Hero TierS
Movement SPD240
Physical Attack118
Magic Power0
Physical Defense19
Magical Defense10
HP2556
Mana519
Attack Speed0.816
Hp Regen7
Mana Regen4.6

Kagura Spells Build

SpellsRecommendations
Flameshot
Flicker

Kagura Items Build

Sustained DPS:

  1. Clock of Destiny
  2. Arcane Boots
  3. Lightning Truncheon
  4. Holy Crystal
  5. Divine Glaive
  6. Blood Wings

Late-game Core:

  1. Clock of Destiny
  2. Arcane Boots
  3. Lightning Truncheon
  4. Genius Wand
  5. Holy Crystal
  6. Divine Glaive

Burst:

  1. Clock of Destiny
  2. Arcane Boots
  3. Lightning Truncheon
  4. Necklace of Durance
  5. Divine Glaive
  6. Winter Truncheon

Pro Build (Recommend):

  1. Magic Shoes
  2. Clock of Destiny
  3. Lightning Truncheon
  4. Genius Wand
  5. Starlium Scythe
  6. Holy Crystal

Effects Items Build

EffectsRecommend Items
Magic PowerClock of Destiny, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings, Genius Wand, Necklace of Durance, Winter Truncheon, Starlium Scythe
Movement SPDArcane Boots, Magic Shoes, Genius Wand
Reduce Magic DefenseDivine Glaive, Genius Wand
ManaClock of Destiny, Lightning Truncheon, Necklace of Durance, Starlium Scythe
CD ReductionLightning Truncheon, Necklace of Durance, Starlium Scythe
HPClock of Destiny, Blood Wings, Necklace of Durance, Winter Truncheon
Physical DefenseWinter Truncheon

Combo

  1. Combo 1: Skill 1 -> Skill 3 -> Skill 2 -> Skill 3 -> Skill 1.
    • Seimei Umbrella Open -> Yin Yang Overturn -> Rasho Umbrella Flee -> Yin Yang Overturn -> Seimei Umbrella Open
  2. Combo 2: Skill 1 -> Skill 3 -> Skill 2 -> Skill 3 -> Skill 2 -> Skill 1.
    • Seimei Umbrella Open -> Yin Yang Overturn -> Rasho Umbrella Flee -> Yin Yang Overturn -> Rasho Umbrella Flee -> Seimei Umbrella Open
  3. Combo 3: Skill 1 -> Skill 3 -> Skill 1 -> Skill 2 -> Skill 3 -> Skill 2 -> Skill 1.
    • Seimei Umbrella Open -> Yin Yang Overturn -> Seimei Umbrella Open -> Rasho Umbrella Flee -> Yin Yang Overturn -> Rasho Umbrella Flee -> Seimei Umbrella Open

Kagura Pros & Cons

Pros:

  • Flexible in roles.
  • High Mobility.
  • High Burst Damage.
  • High Crowd Control.
  • Decent wave clear.

Cons:

  • Struggles in the early game.
  • Heavily relies on positioning and awareness.
  • Requires timing in terms of using skills.
  • Highly vulnerable when the umbrella is not positioned properly.

Kagura’s Rival & Teammates

Kagura is strong against: Miya, Sun, Chou, Natalia, Hayabusa.

Kagura is weak against: Karina, Zilong, Moskov, Akai, Ruby.

Counter

Kagura must team up with: Rafaela + Kimmy + Yu Zhong + Lancelot.

Play Strategy

Kagura, a mage with high burst damage, good crowd control, and mobility, is best suited for the Mid lane.

Spells suitable for Kagura:

  • Flameshot, Flicker

Items suitable for Kagura

Magic Items:

  • Clock of Destiny, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings, Genius Wand, Necklace of Durance, Winter Truncheon, Starlium Scythe

Movement Items:

  • Arcane Boots, Magic Shoes

If you prefer Kagura sustained DPS, use combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings.

Kagura late-game Core, opt for combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Genius Wand, Holy Crystal, Divine Glaive.

For Kagura burst, utilize combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Necklace of Durance, Divine Glaive, Winter Truncheon.

For Kagura pro build, choose combo items: Magic Shoes, Clock of Destiny, Lightning Truncheon, Genius Wand, Starlium Scythe, Holy Crystal.

Emblems suitable for Kagura

Mage Emblems Set:

  • Magic Power: +30.
  • Cooldown Reduction: +5%.
  • Magic Penetration: +8.

Best lane for Kagura

Mid Lane

Win/Ban/Pick Rate for Kagura

  • Win Rate: 51.26%.
  • Pick Rate: 0.82%.
  • Ban Rate: 0.04%.

Kagura best for rank

  • Grandmaster, Epic, Legend, Mythic, Mythical Glory

How to play Kagura

Kagura is a potent mage hero with strong mobility and burst damage. She excels in the mid and late game.

Tactics

  • Always make sure that your passive is available before joining any fight.
  • Use skill 1 (Seimei Umbrella Open) to poke your enemies and slow them.
  • Kagura has good mobility and can escape ganks with skill 2 (Rasho Umbrella Flee).
  • She can deal significant burst damage with skill 3 (Yin Yang Overturn).

Early game (level 1-7):

  • Kagura’s damage output is relatively low. She has decent poke potential with skill 1 (Seimei Umbrella Open).

Mid game (level 8-12):

  • Kagura becomes more powerful as she gains more items and levels.

Late game (level 13+):

  • Kagura is a force to be reckoned with. She can deal massive amounts of damage with her skills and can quickly burst down enemy carries.

Kagura Skills

With Umbrella:

Yin Yang Gathering

  • In addition to giving her a [280 (+50% Total Magic Power) shield, Kagura rolls herself and Seimei Umbrella into one, stuns adjacent foes for 0.5 seconds, and slows them by 60% for 1 second. One effect occurrence every 4.5 seconds is the most frequent.

Seimei Umbrella Open

  • Kagura sends Seimei Umbrella to the target area, slowing all opponents in its path by 60% for 0.5s and delivering 315-590 (+105% Total Magic Power) Magic Damage to them. When Kagura is too far away, the Umbrella will automatically return to her.

Rasho Umbrella Flee

  • Seimei Umbrella is left behind as Kagura dispels all control effects on her and runs in the intended direction.

Yin Yang Overturn

  • Invoking the Seimei Umbrella’s power, Kagura deals -140/md to adjacent foes, knocks them back, and slows them by 60% for 0.5 seconds.”

Without Umbrella:

Yin Yang Gathering

  • In addition to giving her a [280 (+50% Total Magic Power) shield, Kagura rolls herself and Seimei Umbrella into one, stuns adjacent foes for 0.5 seconds, and slows them by 60% for 1 second. One effect occurrence every 4.5 seconds is the most frequent.

Seimei Umbrella Open

  • Kagura sends Seimei Umbrella to the target area, slowing all opponents in its path by 60% for 0.5s and delivering 315-590 (+105% Total Magic Power) Magic Damage to them. When Kagura is too far away, the Umbrella will automatically return to her.

Rasho Umbrella Flee

  • Seimei Umbrella is left behind as Kagura dispels all control effects on her and runs in the intended direction.

Yin Yang Overturn

  • Invoking the Seimei Umbrella’s power, Kagura deals -140/md to adjacent foes, knocks them back, and slows them by 60% for 0.5 seconds.”