I am dedicated to maintaining up-to-date Mobile Legends builds and guides to help you create the most effective Kagura build for the current meta. Discover more about Kagura’s abilities, items, emblems, and strategies to dominate in the battlefield.
Table of contents
Kagura Overview
Attribute | Value |
---|---|
Role | Mage |
Gold | 32000$ |
Diamond | 599 |
Specialty | Poke/Reap |
Lane | Mid |
Hero Tier | S |
Movement SPD | 240 |
Physical Attack | 118 |
Magic Power | 0 |
Physical Defense | 19 |
Magical Defense | 10 |
HP | 2556 |
Mana | 519 |
Attack Speed | 0.816 |
Hp Regen | 7 |
Mana Regen | 4.6 |
Kagura Spells Build
Spells | Recommendations |
---|---|
Flameshot | |
Flicker |
Kagura Items Build
Sustained DPS:
- Clock of Destiny
- Arcane Boots
- Lightning Truncheon
- Holy Crystal
- Divine Glaive
- Blood Wings
Late-game Core:
- Clock of Destiny
- Arcane Boots
- Lightning Truncheon
- Genius Wand
- Holy Crystal
- Divine Glaive
Burst:
- Clock of Destiny
- Arcane Boots
- Lightning Truncheon
- Necklace of Durance
- Divine Glaive
- Winter Truncheon
Pro Build (Recommend):
- Magic Shoes
- Clock of Destiny
- Lightning Truncheon
- Genius Wand
- Starlium Scythe
- Holy Crystal
Effects Items Build
Effects | Recommend Items |
---|---|
Magic Power | Clock of Destiny, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings, Genius Wand, Necklace of Durance, Winter Truncheon, Starlium Scythe |
Movement SPD | Arcane Boots, Magic Shoes, Genius Wand |
Reduce Magic Defense | Divine Glaive, Genius Wand |
Mana | Clock of Destiny, Lightning Truncheon, Necklace of Durance, Starlium Scythe |
CD Reduction | Lightning Truncheon, Necklace of Durance, Starlium Scythe |
HP | Clock of Destiny, Blood Wings, Necklace of Durance, Winter Truncheon |
Physical Defense | Winter Truncheon |
Combo
- Combo 1: Skill 1 -> Skill 3 -> Skill 2 -> Skill 3 -> Skill 1.
- Seimei Umbrella Open -> Yin Yang Overturn -> Rasho Umbrella Flee -> Yin Yang Overturn -> Seimei Umbrella Open
- Combo 2: Skill 1 -> Skill 3 -> Skill 2 -> Skill 3 -> Skill 2 -> Skill 1.
- Seimei Umbrella Open -> Yin Yang Overturn -> Rasho Umbrella Flee -> Yin Yang Overturn -> Rasho Umbrella Flee -> Seimei Umbrella Open
- Combo 3: Skill 1 -> Skill 3 -> Skill 1 -> Skill 2 -> Skill 3 -> Skill 2 -> Skill 1.
- Seimei Umbrella Open -> Yin Yang Overturn -> Seimei Umbrella Open -> Rasho Umbrella Flee -> Yin Yang Overturn -> Rasho Umbrella Flee -> Seimei Umbrella Open
Kagura Pros & Cons
Pros:
- Flexible in roles.
- High Mobility.
- High Burst Damage.
- High Crowd Control.
- Decent wave clear.
Cons:
- Struggles in the early game.
- Heavily relies on positioning and awareness.
- Requires timing in terms of using skills.
- Highly vulnerable when the umbrella is not positioned properly.
Kagura’s Rival & Teammates
Kagura is strong against: Miya, Sun, Chou, Natalia, Hayabusa.
Kagura is weak against: Karina, Zilong, Moskov, Akai, Ruby.
Counter
Kagura must team up with: Rafaela + Kimmy + Yu Zhong + Lancelot.
Play Strategy
Kagura, a mage with high burst damage, good crowd control, and mobility, is best suited for the Mid lane.
Spells suitable for Kagura:
- Flameshot, Flicker
Items suitable for Kagura
Magic Items:
- Clock of Destiny, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings, Genius Wand, Necklace of Durance, Winter Truncheon, Starlium Scythe
Movement Items:
- Arcane Boots, Magic Shoes
If you prefer Kagura sustained DPS, use combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Holy Crystal, Divine Glaive, Blood Wings.
Kagura late-game Core, opt for combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Genius Wand, Holy Crystal, Divine Glaive.
For Kagura burst, utilize combo items: Clock of Destiny, Arcane Boots, Lightning Truncheon, Necklace of Durance, Divine Glaive, Winter Truncheon.
For Kagura pro build, choose combo items: Magic Shoes, Clock of Destiny, Lightning Truncheon, Genius Wand, Starlium Scythe, Holy Crystal.
Emblems suitable for Kagura
Mage Emblems Set:
- Magic Power: +30.
- Cooldown Reduction: +5%.
- Magic Penetration: +8.
Best lane for Kagura
Mid Lane
Win/Ban/Pick Rate for Kagura
- Win Rate: 51.26%.
- Pick Rate: 0.82%.
- Ban Rate: 0.04%.
Kagura best for rank
- Grandmaster, Epic, Legend, Mythic, Mythical Glory
How to play Kagura
Kagura is a potent mage hero with strong mobility and burst damage. She excels in the mid and late game.
Tactics
- Always make sure that your passive is available before joining any fight.
- Use skill 1 (Seimei Umbrella Open) to poke your enemies and slow them.
- Kagura has good mobility and can escape ganks with skill 2 (Rasho Umbrella Flee).
- She can deal significant burst damage with skill 3 (Yin Yang Overturn).
Early game (level 1-7):
- Kagura’s damage output is relatively low. She has decent poke potential with skill 1 (Seimei Umbrella Open).
Mid game (level 8-12):
- Kagura becomes more powerful as she gains more items and levels.
Late game (level 13+):
- Kagura is a force to be reckoned with. She can deal massive amounts of damage with her skills and can quickly burst down enemy carries.
Kagura Skills
With Umbrella:
Yin Yang Gathering
- In addition to giving her a [280 (+50% Total Magic Power) shield, Kagura rolls herself and Seimei Umbrella into one, stuns adjacent foes for 0.5 seconds, and slows them by 60% for 1 second. One effect occurrence every 4.5 seconds is the most frequent.
Seimei Umbrella Open
- Kagura sends Seimei Umbrella to the target area, slowing all opponents in its path by 60% for 0.5s and delivering 315-590 (+105% Total Magic Power) Magic Damage to them. When Kagura is too far away, the Umbrella will automatically return to her.
Rasho Umbrella Flee
- Seimei Umbrella is left behind as Kagura dispels all control effects on her and runs in the intended direction.
Yin Yang Overturn
- Invoking the Seimei Umbrella’s power, Kagura deals -140/md to adjacent foes, knocks them back, and slows them by 60% for 0.5 seconds.”
Without Umbrella:
Yin Yang Gathering
- In addition to giving her a [280 (+50% Total Magic Power) shield, Kagura rolls herself and Seimei Umbrella into one, stuns adjacent foes for 0.5 seconds, and slows them by 60% for 1 second. One effect occurrence every 4.5 seconds is the most frequent.
Seimei Umbrella Open
- Kagura sends Seimei Umbrella to the target area, slowing all opponents in its path by 60% for 0.5s and delivering 315-590 (+105% Total Magic Power) Magic Damage to them. When Kagura is too far away, the Umbrella will automatically return to her.
Rasho Umbrella Flee
- Seimei Umbrella is left behind as Kagura dispels all control effects on her and runs in the intended direction.
Yin Yang Overturn
- Invoking the Seimei Umbrella’s power, Kagura deals -140/md to adjacent foes, knocks them back, and slows them by 60% for 0.5 seconds.”